You wake up on a floor that isn’t yours.

The desks are stripped. The lab is empty. Screens still glow, but nobody is sitting. Something cleared this place overnight — and left you behind.

Paranoia Protocol is a short top-down stealth/exploration game about moving quietly, reading what they left behind, and deciding who to trust when every keycard could be a test.

How to play

Controls

  • WASD — Move
  • E — Interact / talk / read notes & terminals / use vents & panels
  • E or Enter — Advance dialogue
  • Esc — Pause (or close camera view if open)

Basics

  1. Explore the floor room by room (reception, break room, server room, lab, office, storage, security, exit).
  2. Walk up to notes, terminals, people, doors, switches, and items, then press E.
  3. Watch the Suspicion bar. Loud mistakes, bad talks, and wrong doors raise it. Too high and you’re compromised.
  4. Check your Inventory on the HUD for keycards, keys, and evidence.

Progression

  1. Talk to Dr. Vale in the lab — she needs the server cable panel fixed.
  2. In the server room, interact with Cables and match colored lines (click left port, then matching color on the right).
  3. Return to Vale for the Blue Keycard (needed for the exit).
  4. Read the Lab Note — an Evidence Key is hidden inside.
  5. Use the key on the Evidence Box if you want the expose ending.
  6. Do not use the Red Keycard on the executive door — it’s a trap.
  7. Reach the EXIT with blue clearance to leave.

If you finish too quickly (lockdown)

  • The lab seals. You’re locked in with Dr. Vale.
  • Normal doors out of the lab are shut.
  • Use the Vent at the top of the lab wall to crawl into the server room.
  • NPCs (except Vale) have red locator cones in the direction they face. Stay out of them.
  • If you’re spotted → siren, shot, caught ending.
  • Pieces of a 4-digit override code are hidden in notes (Visitor Log, Sticky Note, Torn Memo, Lab Note).
  • Find at least two digits, then talk to Vale — she can guess the full code.
  • Use the Override terminal near the exit corridor, enter the code, then leave through the exit.

Endings

  • Escape — get out with blue clearance
  • Escape + Expose — escape while carrying the evidence
  • Caught — spotted during lockdown or chased down
  • Betrayed — used the red keycard

Credits show Ending unlocked 1/2 or 2/2.

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